Evolve Benchmarked: Graphics & CPU Performance
If yous wanted to testify off today'southward best PC gaming graphics, which title would you cull? There are many games to consider, but 2022's Battlefield 4 stands out every bit a prime candidate, mayhap along with Dragon Age: Inquisition that is also powered by the Frostbite 3 engine. Although it'due south almost ii years erstwhile now, you could also make a potent case for the visuals in Crysis three.
More a dozen games have been congenital using CryEngine 3 but none look quite as dainty as Crysis in our stance, while the quaternary iteration of CryEngine has but really been used past late 2022'southward Ryse: Son of Rome, which largely bombed simply non because it was ugly -- its graphics were amidst the only positive qualities that reviewers could find.
Nosotros've been eagerly anticipating more games based on the latest CryEngine -- which is now referred to without a version number -- and that wait is now over: From the creators of Left 4 Dead, Evolve launched this calendar week on PC, Xbox One and PS4.
Developed by Turtle Stone Studios, Evolve is a squad-based co-op shooter that calls for some fairly bulky hardware. Recommended system specifications list an Intel Core i7-920 or AMD A8-3870K coupled with a GeForce GTX 760 or Radeon R9 280, as well as 6GB of RAM and 50GB of storage.
It's worth noting that in spite of its extended beta, the game was still released with a hefty 3GB zero-twenty-four hours patch for general problems fixes, balancing tweaks, as well as game and level loading optimizations -- not the near encouraging start but definitely better than fixing stuff a month subsequently release. Gameplay reviews have been mixed thus far, but nosotros'll permit them speak for themselves -- we are here to criterion the heck out of Evolve today.
Testing Methodology
We used the latest AMD and Nvidia drivers on 25 DirectX eleven graphics carte configurations covering all price ranges. Our exam rig was outfitted with the Intel Core i7-5960X to remove CPU bottlenecks that could influence high-stop GPU scores.
We used Fraps to tape xc seconds of gameplay for benchmarking. For testing we made a custom solo mission using the 'Aviary' map. The test starts aboard the drop ship and ends roughly 40 seconds after hitting the ground. Each time we took the same path and the AI controlled players would follow.
For each graphics carte du jour the tests were run three times and the average was taken, more frequently than not the results were inside a few frames of one another.
We tested using 1366x768, 1920x1080 and 2560x1600 resolutions using the 'Very High' quality preset, though we changed the anti-aliasing manner to FXAA.
Test System Specs
- Intel Core i7-5960X(three.00GHz)
- x4 4GB Kingston Predator DDR4-2400 (CAS 12-13-xiii-24)
- Asrock X99 Extreme6 (Intel X99)
- Silverstone Strider Series (700w)
- Samsung SSD 850 Pro 512GB (SATA 6Gb/due south)
- Gigabyte Radeon R9 290X (4096MB)
- Gigabyte Radeon R9 290 (4096MB)
- Gigabyte Radeon R9 285 (2048MB)
- Gigabyte Radeon R9 280X (3072MB)
- HIS Radeon R9 270X (2048MB)
- HIS Radeon R9 270 (2048MB)
- HIS Radeon R7 265 (2048MB)
- HIS Radeon Hard disk drive 7970 GHz (3072MB)
- HIS Radeon HD 7970 (3072MB)
- HIS Radeon HD 7950 (3072MB)
- HIS Radeon HD 7870 (2048MB)
- HIS Radeon HD 7850 (2048MB)
- Gigabyte GeForce GTX Titan (6144MB)
- Gigabyte GeForce GTX 980 (4096MB)
- Gigabyte GeForce GTX 970 (4096MB)
- Gigabyte GeForce GTX 960 (2048MB)
- Gigabyte GeForce GTX 780 Ti (3072MB)
- Gigabyte GeForce GTX 780 (3072MB)
- Gigabyte GeForce GTX 770 (2048MB)
- Palit GeForce GTX 760 (2048MB)
- Gigabyte GeForce GTX 750 Ti (2048MB)
- Gainward GeForce GTX 680 (2048MB)
- Gainward GeForce GTX 660 Ti (2048MB)
- Gainward GeForce GTX 660 (2048MB)
- Microsoft Windows 8.one Pro 64-fleck
- Nvidia GeForce 347.52 WHQL
- AMD Catalyst 14.12 Omega
Source: https://www.techspot.com/review/962-evolve-benchmarks/
Posted by: goldberghignisfat.blogspot.com

0 Response to "Evolve Benchmarked: Graphics & CPU Performance"
Post a Comment